Sleeping Edge tabs make a difference, too
Ideally, we’d have a pair of identical laptops running Windows 10 and Windows 11 to compare. But simply putting Microsoft’s Surface Laptops and Surface Books into sleep mode, resuming, and then comparing them to our test machines does show a noticeable difference of a second or two. It’s a far cry from the bad old days when rebooting or resuming your PC meant fetching a cup of coffee while you waited, but yes-there’s welcome improvement here.
As you probably know, many browsers preserve a row of tabs while closing them, including Microsoft Edge. In one test I tried, I took my window of 35 tabs, closed it, and restarted Edge. Most of the tabs opened in a “sleeping” state, not consuming resources. Those 34 tabs required 1.47GB of memory to maintain. After clicking on all of them to put them in an active state, they required 4.07GB before further settling down to about 3.6GB. Either way, Edge’s sleeping tabs saved my PC quite a bit of RAM.
Windows 11 also includes certain improvements that won’t appear within a particular app, but will improve Windows 11 overall. These include both general performance improvements, but also new features like DirectStorage, Dynamic Refresh Rate, and AutoHDR.
As we noted earlier this year, DirectStorage (and Nvidia’s RTX IO) lets NVMe SSDs send data directly to the lightning-quick dedicated VRAM on your graphics card, bypassing the usual route through the CPU and general system memory. Microsoft has already implemented DirectStorage on the Xbox Series X, and it’s surprisingly powerful: Microsoft calls this Quick Resume, and switching to a Quick Resume game means switching to the game-no introductory title screens, menus, or whatnot. Implementing this on the PC in some fashion would be a ing, especially if we see something similar to Quick Resume. Right now, we don’t know if we’re going to get it, or when.
DirectStorage support will be present in Windows 11 at launch, Microsoft has told us. (Games that implement DirectStorage will be https://hookupdate.net/pl/military-cupid-recenzja/ compatible with Windows 10 version 1909 or later, too.) But game developers will also need to support the DirectStorage SDK, Microsoft added, and so far Microsoft has not announced any Windows 11 PC games that have done so. Microsoft has also said that DirectStorage will require a terabyte NVMe SSD to enable DirectStorage, so you’ll need to own one in addition to just Windows 11.
DRR provides a “smoother” inking experience when needed by dialing up the refresh rate to 90Hz or even 120Hz, than lowering it to reduce power. DRR was designed specifically for inking on tablets like the Microsoft Surface Pro 8, where we’ve seen it in action. Related variable-refresh-rate technology like Nvidia’s G-Sync has been a staple of gaming PCs for years.
Dynamic Refresh Rate is another Windows 11 feature that utilizes a high-refresh-rate display above 60 Hz for inking
AutoHDR will do for PCs what AutoHDR does for the Xbox Series X and S: it adds high dynamic range capabilities via AI for games that weren’t specifically coded for HDR. This is a visual enhancement, adding touches like blowing out your screen’s white balance if a character emerges from the dark into the bright sunshine. In addition to Windows 11, your PC will need an HDR-capable GPU and a display that supports HDR, too. To be fair, you’ll probably need a side-by-side comparison to see the benefits of AutoHDR on older games, but it’s a nice visual bonus that gamers will get for free with Windows 11. Our guide to HDR gaming on the PC can make sure you’re squared away on the visually impressive, but technically finicky technology.